RL runs as a loop. The agent observes the current state, chooses an action according to its policy, receives a reward, and moves to a new state. Repeated thousands or millions of times, this loop lets the agent learn which actions pay off, not just immediately but over the long run. A move that costs points now might set up a much bigger win later, and good RL agents learn to value that.
A central challenge is the exploration-exploitation trade-off. Should the agent stick with actions it already knows work well, or try something new that might work even better? It is like choosing between your favorite restaurant and one you have never tried. Too little exploration and the agent settles for a mediocre strategy; too much and it never makes use of what it has learned.
Modern RL often combines these ideas with deep learning. In deep reinforcement learning, a neural network helps the agent make sense of complex inputs such as images or sensor data. This is how DeepMind's systems learned to play Atari games straight from the screen's pixels, and how AlphaGo went on to defeat world champion Lee Sedol at Go in 2016.